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    Knight

    Knight

    @Knight

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    Location The edge of civilization... Budapest Age 38

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    Knight Follow
    Operator: Sieg
    Netnavi: Valkyrie

    Zenny: 990Z
    HP: 120
    Level: 15
    Buster: Fire/Impact || Attack 5 || Charge 5 || Rapid 1
    Battlechip(s): Sword, Drillarm1, Ringlog1, Shotgun, Ratton1, Zapring1 x 2, Magbomb1 x 2, Heatshot
    Crosses: None.
    Key Items: Sieg's PET
    Navi Customizer contents: Undershirt (10)x1, Firstbarrier,
    Navicust points: 30/45
    Speed upgrades: 2
    Signature upgrades: 660/660
    Signature Attacks

    Valkyries Presence: Freya's bless
    Effect: Heal 15(20), Passive
    Cost: 20 x 4 = 80
    Cooldown=Passive
    Blessed are the Valkyries, and thrice blessed are those fighting alongside them, by none other than Freya, fairest of all, goddess of love, beauty, life, but also war and death. In her halls of F?lkvangr reside half the souls collected by the Valkyries, and she aids her daughters and their comrades by granting them great stamina.
    Valkyrie herself (or anyone she so chose instead), regains amounts of health continually during a battle.

    Valkyries Presence: Chooser of Slain

    Effect: Stun(30), Passive
    Cost: 30 x 4 = 120
    Cooldown=Passive
    Earning the ire of Valkyrie is quite unwise. The mere presence of one can freeze the lifeblood of the wicked, and drive grown man crazy with fear of death. After all, their divine purpose is to be harbingers of ones death, then judge the soul if it was worthy...
    Valkyrie herself is able to stun a target by the virtue of her intimidating aura alone without much of a problem.

    Ride of Valkyrie

    Effects: Haste(40)x2, Teleport(80)
    Cost=160
    Cooldown= 4 TCD
    Valkyrie starts releasing some of her power, which is channeled into (more or less) steady streams by the carvings on the inside of her armor. Using these streams she can "skate" to maneuver around at extremely high speeds, as if propelled by a jet engine, and even gains limited flight capacity. Flying horses are for pussies.
    (After using this sig movement capabilities are increased for 2 turns, and can use teleport once during that duration).

    Nifleheim's Wrath

    Effect: (Hold(50), Freeze(50), Small terrain change ice(10), Self Slow(-40))x2, Seeking(20)
    Cost: (110-40)x2=160
    Cooldown: 6 TCD
    Valkyrie opens a rift to Niflheim, the Norse afterworld of never ending cold. From the rift emerge Geri and Freki, twin wolves of Odin, kin of Fafnir, taking a form of snow and ice, to unleash their fury on the world of the living. However, their time is limited, and their spirit soon departs leaving only the body of frost behind; but not before they can lock their sub zero jaws and sink their claws into the enemies of this angel of death.
    (Valkyrie is tired by this attack and is slowed for 2 turns after as she recovers. The wolves basically act like projectiles; whatever they hit is encased in ice and held+frozen for one turn, and even the immediate area is turned into ice type terrain. Can target 2 separate targets, and because of their sense of smell... and strong hind legs, Geri and Freki can even attack invisible or high altitude targets

    Prelude to Ragnar?k

    Effect: Buster Charge(40)x4, Microblast(40), Sacrifice 30(-40)
    Cost: 200-40=160
    Cooldown: 5 TCD
    Valkyrie sacrifices some of her life force in exchange for power. While doing so, a ripple erupts from her body, knocking a foe away.
    (Deals 30 dmg to self, but gains 4 buster charges and one instance of microburst to use in exchange.)

    Geirsk?gul's strike

    Effect: Charged Buster attack(40)x2, Sacrifice 15(-20)
    Cost: 80-20= 60
    Cooldown: 2TCD
    Valkyrie sacrifices a bit of life to be able to deliver two quick, devastating blows. Named after Geirsk?gul, a Valkyrie whose name translates into "Spear of War".
    (Sacrifice 15 hp, perform 2 charge attacks.)

    Posts made by Knight

    RE: Step on up!
    A race is fine too!

    - Say, are you familiar with the expression "gravity sling?"
    -Of course.

    What a silly thing to ask. Of she wasn't not. Not before Sieg mentioned it anyway. She always liked expressions where you know where you are standing with exactly.

    Valkyrie crouched down and leaped, but not in the direction the boogie did. Quite the opposite, in fact. She leaped "down", aiming for the stars, the ones that shot her up here in the first place.

    She "fell" accelerating for a while, but when she reached the panels her descend slowed before stopping altogether, until it stopped. And then, much like jumping on a trampoline she shot back up.

    Steering with her thrusters she maneuvered around the planetoid (spinning round like a top a few times until she got the hang of low grav thrusting) and sailed through space propelled by momentum alone.

    To be fair this little performance probably just barely took less time and effort than worth it, but hell if it wasn't sending a clear message of the game being SO on, mah man Boogieboy!
    posted in Sharo Net •
    RE: Step on up!
    -Deal!
    -Oh god.

    Valkyrie struck a pose. She was toyed with. She was riled up. She was going to get that data one way or another.

    She really hoped the guy was using boogie as a metaphore for fighting.

    -Oh dear god...
    posted in Sharo Net •
    RE: Step on up!
    - Actually yes, I'm looking for a fi-...
    -Figment of data. Supposed to be dance routines. You don't know anything, perchance?
    -Tsk.

    Lone guy. On top of a planet. All alone. If this is not a setup for a showdown, she's going to be disappointed. Oh, Sieg may try to weasel themselves out of this, but the slimy little runt can't go against the natural Law.

    posted in Sharo Net •
    RE: Step on up!
    - Okay, that was really goddamn neat actually.
    -You tell me.

    Valkyrie knew what flight was like, but not like this. The landing was soft and floaty, not frantic and, well, destructive like it usually is. Not to mention that it gives her the perfect point to spy on whoever is making the music. Based on recent experiences, things dancing and making music are looking for a fight, and she felt like a good fight would crown the experience right now.

    So she walked over to the other side of the planet to look down... err... up... in the general direction of the noise.
    posted in Sharo Net •
    RE: Step on up!
    -Whoah.
    -That's... kinda neat actually.

    Valkyrie looked around, marveling at the artificial beauty of this micro-cosm. Reminds you how small you are... but then again, it also reminds you that being at the center is all the matter of perspective. And that from where she's standing, all the stars can be within her grasp. The universe is out there, one just needs to go out and grab it by the throat.

    No sign of the data though. Somewhat at a loss at what to do next, Valkyrie tried gingerly touching a rising star...
    posted in Sharo Net •
    RE: Stepped on up!
    Valkyrie grabbed the data and started running. There's a portal, you grabbed the shiny, and things are going to blow. It was an almost pavlovian response.

    -ohfortheloveof....
    -Once I'm done, I'm going to show him the dance of my people.

    She was picking up the pace while chatting. Sieg could almost hear the nonexistant countdown as she neared the portal.

    - Does it involve shoving the dance routine down his throat?
    -Not down his throat, and not the data, but that's the idea.

    She made the last steps in few huge leaps as she inside the portal head first, arms extended, ready to roll.

    -Groovy.
    posted in NetVegas Net •
    RE: Stepped on up!
    -Found it yet?
    -Nope.

    After searching the ashes for what looked like an eternity (albeit a short one, morelike an... eternette), and not finding that blasted data, there was one last track to pursue. A track made of ash, and smelling of burnt hair.

    Poor guy, got so far. Valkyrie felt disgust, and also a bit of pity looking at it. But a job's a job and a fight is a fight, and there's still a mission to fulfill. And it seems like he's the one holding that last item. It seems like there's only one way this can end.

    So Valkyrie ended it with a slash.

    <<ACTIONS>>
    1.) Slash remaining virus
    posted in NetVegas Net •
    RE: Stepped on up!
    Valkyrie let go of the end of the broken handle still held in her hands. It hit the ground with a clang before dissipating. The multiple eruptions of flames, ending with the whole room being scorched, along with all her opposition was quite... satisfying.

    -Go for the shinies!

    Valkyrie hesitated. On one hand, her primary instinct was to finish the fight right now. On the other hand, it's not like finishing off that whelp would be all that fun. Really, without its hair the boogie looked quite pitiful. On the other hand, the valuables were burning up. She'd have hated to return empty handed; she was obligated to succeed not because of loyalty to her funky employer or anything like that but through pride. If these guys had his data, and now it was burning up along with them...

    So decide to quickly search the ashes she did.


    <<grab the loot>>
    posted in NetVegas Net •
    RE: Stepped on up!
    [[bump3]]
    posted in NetVegas Net •
    RE: Stepped on up!
    [[bump2]]
    posted in NetVegas Net •