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    Posts made by Radiant Swordsman

    RE: An Attempted First Run
    Xypher was shocked when the mystery egg was opened to reveal that battle-chip. A powerful one indeed.

    "Merrill, this is an amazing chip! Deflects an oncoming attack, AND allows you to heal yourself as well!"

    Merrill threw his hand up in victory.

    "That is amazing. That's one we'll have to save for an emergency."

    Xyph nodded.

    "Are you still up for adventuring around the city Merrill? Your health status and everything seems to be in near perfect condition still."

    Anyone who knew Xyph knew that he was inventive, and knew he had talents when it came to programs and numbers. He had custom-built his own version of a status program to monitor everything about Merrill's status: a meter that displayed data statuses about nearly anything/everything related to Merrill, one that calculated how many times Merrill had been hit, and the approximate damage that it had done to Merrill's data, and where the damage was located. He had coded sensors into Merrill's Sigil that allowed him to monitor heart rate, pulse, "Energy" [The electromagnetic ions and other very technical information"] that occurred within Merrill's body as well as the output when Merrill used one of his Signature abilities. Finally a system that double checked for any bug's that may have wormed their way into Merrill's data. All on his Father's mysterious laptop...

    "Yeah, Xyph. I feel good to keep going. Besides, where there are viruses doing harm, we must stop them like Dad did."

    Xyph nodded as Merrill continued his stroll through the street.

    As he passed a nearby navi, he overheard her talking about the infected Viral Tower.

    "-- The tower has only gotten worse. Some of the Viruses capture and eat/delete any navi that wonders by. The patrolling officers had been deleted partway up the tower, but they were unable to report the source of what was causing the programs inside to berserk and go viral... I hope that poor girl is alright inside..."

    "Merrill."

    "On it."

    Without hesitating, Merrill turned and looked around, spotting the nearby ominous tower-like building instantly. He took off running towards the tower, jumping over a fence, and as he approached the road, he spread his wings to their full extent and beat them three times. Hard. With a jump, he catapulted himself over the length of the street, sprinting up to an alleyway that lead to the rear of the tower as the net police were sealing off the front exit. He went up towards the back-side door, and peeked inside. It was dark indeed, but he did not fear the dark. He entered and shut the door behind him quietly. He found a stairwell that marked itself B1. He drew one of his Swords, and proceeded cautiously up the stairs to the sign that said 1F. he opened the door, looking down another hallway with a pair of doors that staggered on both sides of the hallway, and a sign that lead to more stairs...

    [requesting Battle 3!]
    posted in ACDC Net •
    RE: An Attempted First Run
    Merrill's face lit up in surprise. He wasn't expecting that. He smiled and gave the bunny a little bow, in thanks.

    "Happy Easter!" He managed to speak, before the bunny vanished. Xypher too, managed to also speak.

    "Happy Easter, Easter Bunny!" Xypher said quickly.

    Merrill slowly raised his hand to the GMD, in an attempt to open it.

    [Y]
    posted in ACDC Net •
    RE: An Attempted First Run
    [OOC: Sorry for the Delay. Life decided to kick me in the butt. Requested information on HeatShot to update my profile.]

    Merrill and Xypher both let out an air high five, after the GMD opened to reveal zenny.

    "Wow! That's awesome!"

    Merrill nodded.

    "I know! Between deleting viruses for money and collecting the mystery data, that's not a bad job..."

    Xypher nodded.

    "Yeah.. No wonder dad and his mysterious navi worked collecting mystery data and deleting Viruses all the time, even not while at work..."

    Merrill resumed walking along the grass, studying the navis that passed by, at the new city, and everything else that was to be offered...

    [REQUEST BATTLE 3!]
    posted in ACDC Net •
    RE: An Attempted First Run
    As Merrill finished off the Spooky, Xypher raised his hand in the air in victory.

    "Great Job Merrill! You did fantastic!"

    Merrill smiled lightly, wind blowing gently in the silence that followed.

    "Thanks. However you were did incredible yourself. You sent me the chips I needed perfectly. We make a great team."

    Xypher nodded as Merrill looked around the battlefield.

    "OH, Merrill! Get that GMD!"

    With out hesitating, Merrill turned, and dashed over to the GMD. He slowly and carefully reached out to touch it in an attept to open it.

    "I wonder what's inside?"

    [Y]
    posted in ACDC Net •
    RE: An Attempted First Run
    [Understood. Thank you for the Clarification. Sorry about that.]


    "Finish him Merrill. You've got this!"

    Without wasting any time after being attacked, Merrill charged directly at the remaining Spooky, summoning a white blade out of thin air. He then used his hand to summon a barrier, in case his plan failed. He slashed at the poor creature from only a foot or so away, in an attempt to slice it in two with the white blade. Following that up, he used the clawed hand again to try and "Seal the Deal."

    --------------------------------------------------------------------------

    Actions:

    FA: Regenerator: Merrill heals 3 Hp

    Action1: Summon Energy Aura [20 Hp Barrier summoned around Merrill]

    Action2: Vampiric Slash @ Spooky A

    Vampiric Slash. [24 SP]
    Merrill draws the Sword, a white energy swirling between the fangs at the tips. Merrill then fires at his opponent, and upon contact, steals life energy from them, returning and giving him increased vigor.
    Damage: 12 Null + Life Drain; Shot Attack
    Accuracy: A
    TCD:1

    Action3: RageClaw1 40 Dmg, Slashing, B Acc. @ Spooky A
    posted in ACDC Net •
    RE: An Attempted First Run
    Merrill couldn't help but take a deep breath as the Spikey was defeated. The fireball that targeted him was blasted way off target, missing both him and the GMD.

    "So far, so good..."[i][/i]

    However, he had no time to relish in his victory. The spikey may have been defeated, but the Spookies were upon him, two of them covering him with slimy tongue licks.

    "ICK!"

    He managed to evade the other two, but damage had still been done. He gripped his shoulder and touched the side of his face as he checked the damage.

    "You okay Merrill?"

    "Yeah."

    Xypher nodded, taking Merrill's word for it. He downloaded a chip as his response, staying quiet. He trusted Merrill to remain in control.

    Merrill felt it in his system. He recognized the RageClaw, and prepared to use it. However, realizing that the closest two Spookies were standing on grass, he changed his mind, and blasted at them at near point blank range with his previously downloaded [Firehit1.] As soon as he made his movements, a white light surrounded his body. Xypher grinned, as Merrill's regenerative properties kicked in, just as he was designed.

    From there, his left hand became a bear claw, which he charged energy through. He dashed forward, and using what accuracy he had, tried to cleave each of the other two Spookies in half. the white light continued to envelope him, healing the skin and damage from the slime.

    Merrill made sure he stood well in front of the GMD, doing everything he could to keep the Spookies, IF they survived, to himself.

    -------------------------------------------------------------------------------------------

    SET:

    Free Action1: Regenerator- Merrill heals 3 Hp.

    Free Action2 (Via last Turn): Firehit1, 60 dmg, A Acc. + impact @ Spooky A/B

    Free Action3: Grass: Merrill heals 5 HP per action.

    Action1: FireHit1 60 dmg, A Acc. + impact @ Spooky C/D

    Free Action4: Grass: Merrill heals 5 HP per action.

    Action2: RageClaw1 40 Dmg, Slashing, B Acc. @ Spooky C

    Free Action5: Grass: Merrill heals 5 HP per action.

    Action3: RageClaw1 40 Dmg, Slashing, B Acc. @ Spooky D

    Free Action5: Grass: Merrill heals 5 HP per action.

    M Hp 100/100 [By the End of the Turn.]
    posted in ACDC Net •
    RE: An Attempted First Run
    Merrill didn't have any time to waste, as the viruses appeared.

    "Well. Xyph, we have company."

    Xypher looked at the corner of the screen. Sure enough, there were a new group of viruses. More of them too. Bigger, and more. No matter, he knew Merrill could handle it.

    "Shotgun chip, and cannon, downloading. Sending you a Firehit for later."

    Merrill nodded, and turned towards the new group of viruses. He aimed the shotgun at the lead virus, the Spikey. However before he fired, Xypher spoke up.

    "Merrill... There is something over there in the grass! Can you see it?

    Merrill turned his head and looked behind him, and sure enough, he saw it. a tiny, rotating green diamond, the top just barely peaking out of the grass.

    "Want me to get it after the viruses are gone."

    "Of course! It's mystery data! We might get some goodies from it. Dad mentioned in his journal that we need to collect as many of them as we can!"

    Merrill nodded. Without missing a beat, he turned and relocked on his targets.

    "EAT THIS!"

    He fired the shotgun, trying to blast both the Spikey and the closest Spooky. Without missing a beat, he fired the cannon at the Spikey as well. He then felt Xypher download another chip. But before he could use it, Xypher spoke.

    "Save that for next turn! Make sure you block anthing/everything to protect that data!"

    Merrill nodded. He planted his feet, and waited to see how the other viruses would respond. He wasn't ging to let anything damage that data, even if it meant taking a hit or two.

    ---------------------------------------------------------------------------------------------------------------


    Action1: Shotgun + Spread1: A Rank ACC, 50 dmg, at the Spikey/Spooky A

    Action2: Cannon @ Spikey, 60 dmg + knockback. A Rank ACC

    Action3: Downloaded Firehit1 for Free use next turn.

    Merrill HP: 100


    posted in ACDC Net •
    RE: An Attempted First Run
    Merrill did it. He won.

    "Great Job Merrill! You did it!".

    "We did it, you mean."

    Xypher nodded. They did.

    Merrill picked up the Zenny.

    "Money?"

    Xypher's eyes widened.

    "Money? Are you serious?".

    Merrill turned and lifted the Zenny up for him to see.

    "... Wow. So that's why dad was a Virus Hunter...".

    Merrill said nothing, waiting for Xypher to speak.


    [Requesting Battle 2!]
    posted in ACDC Net •
    RE: An Attempted First Run
    It turned out that Merrill had partial success. He stopped one of the three viruses, and weakened another. Xypher spoke, grabbing the other two chips that were on his desk.

    "Its time to kick it up a notch. Try and finish them this time if you can, Merrill!"

    Merrill nodded.

    "Sending out the two chips now. Make them count!"

    Merrill felt Xypher download the chips. A fire hit chip, and a spreader chip. Both very useful.

    "Alright, I think I can finish them."

    Merrill activated the Shotgun chip first. Taking aim, he fired, intending to finish both viruses off in one shot, although aiming at Metool B more. Without waiting to see if he succeeded or not, he downloaded the second chip. Then he took a double take.

    "Oh? This works great on Grass, eh? Well, lets try this!"

    Merrill raised his hands and gathered a little bit of energy. He then bent forward, pressing his palms against the street.

    "I summon the power of Earth to aid me!"

    The ground beneath his feet started changing, grass sprouting through the terrain expanding towards the viruses. Then, it enveloped where they were standing. The sides of Merrill's face curled up in a small smile.

    "Excellent."

    He threw his hands forward, aiming for the first Metool firing his attack. The fireball ignited the grass underneath, the blaze leaving a trail of fire and smoke. Merrill then fired his hands again, blasting at the second Metool. He then waited, standing on grass to see if either survived.



    Action1: Shotgun + Spread 1, A Accuracy @ Metool B [50 dmg]

    Free Action: Set Grass.

    [color=#090][◾ Heals Wood Elementals for 5 HP per action
    ◾ A Fire element attack burns up Grass, adding an extra 100% to it's Base Fire Damage, and changing the terrain to Soil.
    ◾ Deals Wood Damage when used w/ Panel Shot.[/color]

    Action2: Firehit- A Accuracy 60 120 Fire + Impact + double attack @ Metool B

    Action3: Firehit- A Accuracy 60 120 Fire + Impact + double attack @ Metool A

    M Hp: 100
    posted in ACDC Net •
    RE: An Attempted First Run
    "Huh?"

    "Wha?"

    Merrill looked to his right, at the pickaxe now in the mortar of the wall. He barely registered the image in his head when Xypher shouted.

    "Merrill, on your left!"

    Merrill turned to see the three charging metools. He shook his head, doing a double take.

    "Seriously?! I haven't even been here five minutes!"

    Xypher sighed.

    "Well, I guess we'll just have to make this net safer for everyone as we go! Rage Claw, Download!"

    Merrill felt the claw start to materialize in his left hand.

    "Close first, Distance second."

    Merrill nodded. Without a warning, he dashed forward towards the first metool.

    As he closed the gap, the claw started glowing white: Merrill adding his own power to the claw itself as it scraped across the ground. When he was within striking range, he rotated his body to the left, and swiped it at the first metool, attempting to grab him and throw him at the second metool. Successful in his plan to get the first two off to the side and possibly stunned or not, he heard Xypher's voice in time to throw his right hand forward, the barrel of a weapon forming up already.

    "Cannon Chip, Inbound!"

    Merrill targeted the third metool in the line of rushing viruses. Being his first time with a cannon chip in quite a while, he aimed towards the metool virus' head, took a quick breath, trying to focus and fired, the blast slowing his momentum to a halt. He heard the ringing sound of the cannot fire, and then waited, looking around to see how the other two viruses had faired.

    "Be careful Merrill. I wonder how well the viruses handled that quick return?"

    "Me too. Me too. I don't think I was able to delete the first two though."

    "No worries. I'm sure you did fine! Besides, if they did survive, We'll make sure to get them on the next run."

    The pair waited in anticipation to see the results in their opening moveset.


    ACTIONS

    Free Action: Merrill would heal 3 Hp if he could

    A1: Movement [to close gap for a melee attack.]

    A2: Uses Rage Claw to throw Metool A into Metool B, in an attempt to open fire on Metool C

    A3: Cannot Chip @ Metool C



    Status

    M Hp 100/100
    posted in ACDC Net •
    New Day
    It was a new day. Finally after settling in his new home, Xypher thought it'd be nice to finally explore the net with Merrill today. No school, homework had been completed and understood already from the teachers whom now taught them from long-distance. Xypher sat in his soft chair at his computer.

    "Let's do this! Jack in, Merrill!"
    posted in ACDC Town •
    An Attempted First Run
    With a small flash of Light, and the soft landing of feet, a navi emerged on the corner of an empty side street.

    Xypher: "Transfer Completed, Merrill. Are you ready to do some training and make the net a bit safer?"

    The silent navi opened his eyes. Like his operator, he had two different colored irises; a yellow iris and a silver iris. He looked around, and upon arriving to the conclusion there was no one there, responded to his operator.

    Merrill: "Yeah. I am. Are you ready?"

    Xypher nodded. He plugged his headphones into his PET, lying back in his chair. He had their battleships in front of him, ready to download them at any moment.

    "I am. Be careful alright? We need to ease into this.".

    "Agreed".

    Merrill started walking forward, his footsteps lightly echoing down the alley. As he reached the end, he realized that he was standing right near an intersection.

    "Which way should I go?"

    Xypher looked at the screen, debating.

    "I trust you to make the decision. We are a team after all."

    Merrill flashed a small smile. They were a team.

    "Mind giving me a minute to think?"

    "Take your time, Merrill. We are in no rush."


    [Request for Battle#1]
    posted in ACDC Net •
    Xypher
    Operator
    Name: Xypher
    Age: 17
    Gender: Male

    Appearance: Xyph (as he prefers to be called) is 5'6 with short brown hair. He has one blue eye, and one green eye. He usually wears a white cloak, with a symbol of a sword implemented into the earth, with twin rotating beams of light rising upwards. An angelic wing can be seen on either side of the blade, spread out. Underneath his cloak, he normally wears a white shirt with his "Strap-Pack" bag. He wears the green strap that crosses his left shoulder to his right hip, and the blue strap around his right shoulder to his left hip. There is a slot on the front where he leaves his PET, where his Navi Merrill, is. He usually wears white shorts as well. His affinity to white being his desire to help/heal others.


    Personality: Xyph is normally kindhearted. He can be soft as a cat, and ferocious as a lion, as far as his personality goes. He stands up for those who need it, and doesn't really tolerate bullying. He desires to be a nurse, so he can help save lives. He can be extremely competitive, and is always chivalrous when he can be. He and Merrill sometimes operate using Latin, to throw off opponents.


    PET Modifications: His PET is white with a bit of black trim. It's got a small pendant that Xyph has attached on a chain. Its a teal tear gem that's at the end.
    posted in Operator Profiles •
    Merrill
    NetNavi

    Name: Merrill
    Gender: Male
    Element: Wood
    Subtype: Recovery
    Appearance: Merrill is of medium height, with a decent build. He has short and spikey white hair, that has black tips. He has a teal crystal on his forehead. His doesn't wear armor. However, in Battle, Merrill emits light, that charges around him as if it was solid armor. He wears a short sleeved teal shirt, with teal pants. His shoes have small gripping spikes, with a short blade that sticks back out of his heels. He carries a sword as his weapon. He also has a pair of white wings that he can retract against his body, to make it seem like they don't exist. They are soft as satin, but as durable as Steel
    Personality: Merrill's normally a calm navi, always watching his surroundings, and watching out for other navis. He is kindhearted, and always tries to do the right thing. He helps those that need it, and enjoys virus busting and helping out with Xyph. He wishes to help create a "Net Hospital", where he can heal other navis. Like his Operator, Merrill is competitive and also chivalrous.
    Custom Weapon: The claymore type weapon that Merrill uses has two sharp points near the end of the blade, almost like Fangs. The hand-and-a-half sword has a gold hilt, embroidered with gems of all colors. the blade itself is pure white.

    Stats



    Merrill:
    Hp: 100
    Element: Wood
    Weak to Fire. Boosts Wood chips. Associated Terrain: Grass, Mud, Soil

    Effects:
    Lv1: + 5 damage to wood chips per hit

    Subtype: Recovery
    Passive: Medical Mastery: All Healing actions restore an extra 20% HP. This ability does not apply to IV.

    Ability: IV: As a free action, attach an IV pack to an ally that heals 5 HP per action. The IV pack breaks upon taking a hit and can't be used for the rest of the battle afterwards on that ally. (Once Per Turn)

    Zenny: 0

    Buster Stats:

    Attack: 1

    Speed: 1

    Charge:1

    Speed: 3

    Attack: 10 damage/1 action/A-Rank/Shot

    Merrill uses a basic Energy blast from his hand. Small, compact and effective

    Half Charge 20 damage/2 Actions/A-Rank/ShotWood Element

    Merrill charges up more energy into his hands. His body starts glowing as the energy compresses and when he fires, his body stops glowing.

    Full Charge 40 dmg/3 Actions/Shot/A-Rank/Wood Element

    Merrill draws his sword, charging up energy through his whole body. His body radiates light that reflects his three primary colors. His wings unfurl as he prepares his strike. He releases it through his sword in an arcing wave slash.


    Signature Attacks


    Sig Points.[60/60 [4/15] passive]

    Regenerator [16 SP]
    Merrill's body glows with a warm, white light. It grants him strength and recovers his wounds.
    [Passive. Once per turn, as a Free Action, Merrill can restore 3 HP to any target. Accuracy is S when aimed at self or allies, and A when aimed at enemies.]

    Energy Aura [20 SP]
    Merrill focuses his mind on sycon icing energy to flow tightly around a himself or an ally, to protect them from harm.
    [Summons a 20-HP Barrier around Merrill or an ally. 1 TCD.]

    Vampiric Slash. [24 SP]
    Merrill draws the Sword, a white energy swirling between the fangs at the tips. Merrill then fires at his opponent, and upon contact, steals life energy from them, returning and giving him increased vigor.
    Damage: 12 Null + Life Drain; Shot Attack
    Accuracy: A
    1 TCD


    NaviCust


    Navi Customizer -- (25/40 NC Points)

    [Under Shirt] -- [10 NCP]
    [Prevents fatal hits against the User, causing them to drop to 1 HP instead]
    (Does not work when at 1 HP)

    Set Grass [15 NCP]
    Merrill can Summon Grass Zone as a free action once per battle.

    ◾ Heals Wood Elementals for 5 HP per action
    ◾ A Fire element attack burns up Grass, adding an extra 100% to it's Base Fire Damage, and changing the terrain to Soil.
    ◾ Deals Wood Damage when used w/ Panel Shot.


    ----------


    Chip Folder


    Chip Folder : [4/30]

    Cannon
    Damage: 60 + Knockback
    Accuracy: A
    Description: A decent sized cannon with a single shot.
    Duration: Once
    Element: Null
    Quantity:1

    Shotgun
    Damage: 50 + Spread 1
    Accuracy: A
    Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
    Duration: Once
    Element: Null
    Quantity:1

    Rage Claw 1
    Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
    Accuracy: B / B
    Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
    Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
    Element: Null
    Special: Throw deals damage to both target and thrown object/enemy. Success is entirely dependent upon RP Quality. This chip has a variety of uses.
    Quantity:1

    FireHit 1
    Damage: 60 + Impact + Double Attack
    Accuracy: A
    Description: Throws a blazing punch from a distance, Hadoken style.
    Duration: Up to 2 uses before the end of the turn
    Element: Fire
    Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.
    Quantity:1



    -----------


    Sub Chips


    Mini Energy:
    restores 50 Hp
    Used between battles only
    Quantity: [2/4]


    -----------

    Cross System


    None


    ------------


    Key Items

    None
    posted in Navi Profiles •
    RE: Heya!
    Thanks guys!! It's a pleasure to meet you all! =D. I look forward to good times!! Best of luck to my competitors, and TO VICTORY for me Allies.
    posted in Welcome Center •
    Xypher and Merill
    Operator
    Name: Xypher
    Age: 17
    Gender: Male
    Appearance: Xyph (as he prefers to be called) is 5'6 with short brown hair. He has one blue eye, and one green eye. He usually wears a white cloak, with a symbol of a sword implemented into the earth, with twin rotating beams of light rising upwards. An angelic wing can be seen on either side of the blade, spread out. Underneath his cloak, he normally wears a white shirt with his "Strap-Pack" bag. He wears the green strap that crosses his left shoulder to his right hip, and the blue strap around his right shoulder to his left hip. There is a slot on the front where he leaves his PET, where his Navi Merrill, is. He usually wears white shorts as well. His affinity to white being his desire to help/heal others.
    Personality: Xyph is normally kindhearted. He can be soft as a cat, and ferocious as a lion, as far as his personality goes. He stands up for those who need it, and doesn't really tolerate bullying. He desires to be a nurse, so he can help save lives. He can be extremely competitive, and is always chivalrous when he can be. He and Merrill sometimes operate using Latin, to throw off opponents.
    PET Modifications: His PET is white with a bit of black trim. It's got a small pendant that Xyph has attached on a chain. Its a teal tear gem that's at the end.

    NetNavi

    Name: Merrill
    Gender: Male
    Element: Wood
    Subtype: Recovery
    Appearance: Merrill is of medium height, with a decent build. He has short and spikey white hair, that has black tips. He has a teal crystal on his forehead. His doesn't wear armor. However, in Battle, Merrill emits light, that charges around him as if it was solid armor. He wears a short sleeved teal shirt, with teal pants. His shoes have small gripping spikes, with a short blade that sticks back out of his heels. He carries a sword as his weapon. He also has a pair of white wings that he can retract against his body, to make it seem like they don't exist. They are soft as satin, but as durable as Steel
    Personality: Merrill's normally a calm navi, always watching his surroundings, and watching out for other navis. He is kindhearted, and always tries to do the right thing. He helps those that need it, and enjoys virus busting and helping out with Xyph. He wishes to help create a "Net Hospital", where he can heal other navis. Like his Operator, Merrill is competitive and also chivalrous.
    Custom Weapon: The claymore type weapon that Merrill uses has two sharp points near the end of the blade, almost like Fangs. The hand-and-a-half sword has a gold hilt, embroidered with gems of all colors. the blade itself is pure white.

    Stats


    Merrill:
    Hp: 100
    Element: Wood
    Weak to Fire. Boosts Wood chips. Associated Terrain: Grass, Mud, Soil

    Effects:
    Lv1: + 5 damage to wood chips per hit

    Subtype: Recovery
    Passive: Medical Mastery: All Healing actions restore an extra 20% HP. This ability does not apply to IV.

    Ability: IV: As a free action, attach an IV pack to an ally that heals 5 HP per action. The IV pack breaks upon taking a hit and can't be used for the rest of the battle afterwards on that ally. (Once Per Turn)

    Zenny: 0

    Buster Stats:

    Attack: 1

    Speed: 1

    Charge:1

    Speed: 3

    Attack: 10 damage/1 action/A-Rank/Shot

    Merrill uses a basic Energy blast from his hand. Small, compact and effective

    Half Charge 20 damage/2 Actions/A-Rank/Shot

    Merrill charges up more energy into his hands. His body starts glowing as the energy compresses and when he fires, his body stops glowing.

    Full Charge 40 dmg/3 Actions/Shot/A-Rank

    Merrill draws his sword, charging up energy through his whole body. His body radiates light that reflects his three primary colors. His wings unfurl as he prepares his strike. He releases it through his sword in an arcing wave slash.


    Signature Attacks


    Sig Points.?[60/60 4/15 passive]

    Regenerator [16 SP]
    Merrill's body glows with a warm, white light. It grants him strength and recovers his wounds.
    [Passive. Once per turn, as a Free Action, Merrill can restore 3 HP to any target. Accuracy is S when aimed at self or allies, and A when aimed at enemies.]

    Energy Aura [20 SP]
    Merrill focuses his mind on sycon icing energy to flow tightly around a himself or an ally, to protect them from harm.
    [Summons a 20-HP Barrier around Merrill or an ally. 1 TCD.]

    Vampiric Slash. [24 SP]
    Merrill draws the Sword, a white energy swirling between the fangs at the tips. Merrill then fires at his opponent, and upon contact, steals life energy from them, returning and giving him increased vigor.
    Damage: 12 Null + Life Drain; Shot Attack
    Accuracy: A
    1 TCD


    NaviCust


    Navi Customizer -- (25/40 NC Points)

    [Under Shirt] -- [10 NCP]
    [Prevents fatal hits against the User, causing them to drop to 1 HP instead]
    (Does not work when at 1 HP)

    Set Grass [15 NCP]
    Merrill can Summon Grass Zone as a free action once per battle.

    ◾ Heals Wood Elementals for 5 HP per action
    ◾ A Fire element attack burns up Grass, adding an extra 100% to it's Base Fire Damage, and changing the terrain to Soil.
    ◾ Deals Wood Damage when used w/ Panel Shot.



    Chip Folder


    Chip Folder : [4/30]

    Cannon
    Damage: 60 + Knockback
    Accuracy: A
    Description: A decent sized cannon with a single shot.
    Duration: Once
    Element: Null

    Shotgun
    Damage: 50 + Spread 1
    Accuracy: A
    Description: A gun whose shot penetrates an enemy to hit another one directly behind it.
    Duration: Once
    Element: Null

    Rage Claw 1
    Damage: 40 + Slashing (Attack) OR 20 + Impacting (Throw)
    Accuracy: B / B
    Description: Creates an impressive bear claw. Can be used to slash or throw enemies or objects.
    Duration: Until Overridden/Broken. Breaks automatically after 6 uses.
    Element: Null
    Special: Throw deals damage to both target and thrown object/enemy. Success is entirely dependent upon RP Quality. This chip has a variety of uses.

    FireHit 1
    Damage: 60 + Impact + Double Attack
    Accuracy: A
    Description: Throws a blazing punch from a distance, Hadoken style.
    Duration: Up to 2 uses before the end of the turn
    Element: Fire
    Special: Double Attack: After spending an action to attack with this chip, you may choose to spend a second action and attack with it again before the end of the turn.


    Sub Chips


    Mini Energy:
    restores 50 Hp
    Used between battles only
    Quantity: [2/4]


    Cross System


    None


    Key Items


    None



    Zenny =0
    BF = 0
    posted in New Users/Rebirths •
    RE: Heya!
    Nice to meet you, Aim! =D. I PLAN on joining in! Hehe. As soon as I can get mah Navi in, we'll be all set! *caugh* Still working on him. Need to go through the building rules on this site, and make sure everything's up to specs.
    posted in Welcome Center •
    Heya!
    Heya Everyone! Nice to meet you all!

    I'm RS, and a few of you.. (cough*Remnant...Devine*cough*. Know me. Im running a bit behind on Life, so my activity might be a bit low until I can catch up, but I'll pop in day to day to say high and whatnot.

    Back to work! Catch up with everyone Later!

    RS/ELHP/D.
    posted in Welcome Center •