RE: Delta.exe Bounties
The Wrangler shrugged briefly - an impressive feat for a program without shoulders - and responded in a resigned tone.
"Ah, don't ye worry yerself about that, pardner. Just some tricky old varmint that went an' swindled me out a my favourite lasso by preying' on my community spirit a few years back. All tail dust an' tumbleweeds now, pardner. Especially 'cause..." For a moment, the Wrangler paused, its eyes flicking back and forth in a conspiratorial look. After another second or two the end of a rope rose up beside the program, approximately where its hands might be if it had any, and over its head. It was twirling a rapidly spinning lasso loop around the wrangler's body that followed the path upward until it was spinning above the prog's head.

" ... 'cause I've still got my Second Favourite Lasso! Yee-haw!!" It continued to spin its lasso, clearly pleased with itself, and Delta might surmise that there was a limit to the amount of edifying conversation he was likely to get from the Wrangler prog.
posted in Bounty Shop
RE: A use for BugFrags? (SP Mission Request)
Very well. Please find attached client contact and rendezvous data.

-Global Network Administration

ATTCH: The WineGlass Private Beach Resort
posted in Mission BBS
RE: Delta.exe Bounties
"Right you are, pardner!" With another small tip of its cowboy hat, the wrangler-prog printed off a second form and without really seeming to touch anything else caused a flip panel on the counter to turn over, revealing a modest brown sack with a large zenny symbol emblazoned on it in black ink, alongside a small data crystal containing the appropriate chip data. The Wrangler grinned.

"There ye go! Good luck an' good huntin' pardner, Yee-haw!!" It seemed like it had intended some other action along with the shout and, for a brief moment looked mildly despondent with sigh. "I dun half miss me ol' lasso..." It seemed to recover again after a moment, waving Delta off with a renewed smile.

Quote

Bounty Reward for Starfish (Starfish)

Area: Yoka, Beach

2 kills: 400z, turn-in available
5 kills: BubbleStar1Damage: 20 + Bubble Trap x 3 targets
Accuracy: D
Description: Three Bubbles trap enemies
Duration: Once, Trap for 1 turn
Element: Aqua
Special: Bubble Trap: Encases the target in a bubble for 1 turn that makes them vulnerable to Elec Damage. Trapped targets suffer from Hold, and their attacks cannot penetrate the bubble from the inside. Any attack that hits the bubble from the outside instantly breaks it, freeing the victim.
Trader Rank: D
; OR 1000z
10 kills: 1600z
15 kills: 2400z
20 kills: BubbleStar2Damage: 40 + Bubble Trap x 3 targets
Accuracy: D
Description: Three Bubbles trap enemies
Duration: Once, Trap for 1 turn
Element: Aqua
Special: Bubble Trap: Encases the target in a bubble for 1 turn that makes them vulnerable to Elec Damage. Trapped targets suffer from Hold, and their attacks cannot penetrate the bubble from the inside. Any attack that hits the bubble from the outside instantly breaks it, freeing the victim.
Trader Rank: C
; OR BubbleStar1Damage: 20 + Bubble Trap x 3 targets
Accuracy: D
Description: Three Bubbles trap enemies
Duration: Once, Trap for 1 turn
Element: Aqua
Special: Bubble Trap: Encases the target in a bubble for 1 turn that makes them vulnerable to Elec Damage. Trapped targets suffer from Hold, and their attacks cannot penetrate the bubble from the inside. Any attack that hits the bubble from the outside instantly breaks it, freeing the victim.
Trader Rank: D
+ 3000z; OR 4000z
30 kills: 5000z
50 kills: BubbleStar2Damage: 40 + Bubble Trap x 3 targets
Accuracy: D
Description: Three Bubbles trap enemies
Duration: Once, Trap for 1 turn
Element: Aqua
Special: Bubble Trap: Encases the target in a bubble for 1 turn that makes them vulnerable to Elec Damage. Trapped targets suffer from Hold, and their attacks cannot penetrate the bubble from the inside. Any attack that hits the bubble from the outside instantly breaks it, freeing the victim.
Trader Rank: C
+ 3000z; OR BubbleStar1Damage: 20 + Bubble Trap x 3 targets
Accuracy: D
Description: Three Bubbles trap enemies
Duration: Once, Trap for 1 turn
Element: Aqua
Special: Bubble Trap: Encases the target in a bubble for 1 turn that makes them vulnerable to Elec Damage. Trapped targets suffer from Hold, and their attacks cannot penetrate the bubble from the inside. Any attack that hits the bubble from the outside instantly breaks it, freeing the victim.
Trader Rank: D
+ 4000z; OR 7000z


Bounty: Skeeter completed
Delta GET: 2000z, Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D
, Bounty: Starfish
posted in Bounty Shop
RE: Delta.exe Bounties
The wrangler prog tipped it's cut-off jpeg hat at Delta with a broad grin.

"Ten bounties on them skeeter varmints, that's some good huntin', pardner! It's cash zenny for the two and ten thresholds, but how would ye like the five kill threshold pay-out there? The chip, or more zenny? All up, it'd be either 3000 zenny, or else 2000 and a nice little ol' Drain chip for ye. Yer pick, pardner! Make yer mind up and I'll get a new bounty sheet all ready fer ye to get to huntin'!"

[Please Choose for progressive 2, 5 and 10 kill rewards: 3000z OR 2000z and Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D
]

While it waited for Delta's decision, the Wrangler proceeded to print a new bounty docket from somewhere underneath its hat and let it slide onto the counter between them.

"Ah took the liberty a' pressumin' yer wantin' another crack at the normal net bounties - meanin' no offence pardner, but ye don't look like yer tanglin' with rogue beasties just yet. Maybe soon if ye keep this pace up! Any of these critters take yer fancy?"

StarfishStarfish (Starfish)

Area: Yoka, Beach

HP: 60
Attack Damage/Effect: 10 Aqua + Bubble Trap + 3 targets
Attack Accuracy: D
Attack Description: Launches three slow moving bubbles that trap the targets in a bubble prison, immobilizing them. These bubbles act as 10 HP objects, and can be shot before they make contact to pop them. Conversely, the virus can block incoming attacks with them.
Element: Aqua
Possible Rewards (Per Virus): BubbleStar1, Zenny
Special: Bubble Trap: Any target hit with this virus' attack will be instantly trapped in a 10 HP Aqua Element Bubble that can only be popped from the outside. Targets trapped within these bubbles will take 100% more damage from Elec element attacks. The Bubbles will expire at the end of the turn, or when hit.
Special: This attack can hit the same target multiple times (up to 3), or attack 3 separate targets.
Special: Targets trapped in Bubbles are easier to move with Wind Effects, Knockback, and Microburst than normal.
(Starfish)
- BubbleStar1Damage: 20 + Bubble Trap x 3 targets
Accuracy: D
Description: Three Bubbles trap enemies
Duration: Once, Trap for 1 turn
Element: Aqua
Special: Bubble Trap: Encases the target in a bubble for 1 turn that makes them vulnerable to Elec Damage. Trapped targets suffer from Hold, and their attacks cannot penetrate the bubble from the inside. Any attack that hits the bubble from the outside instantly breaks it, freeing the victim.
Trader Rank: D

Bag-O-CandyBag-O-Candy (Bag-O-Candy)

A paper bag with a jack-o-lantern face painted on it. If one looked inside, they would see an incredible amount of candy, more than should be possible to fit in such a bag. Unsurprisingly, they attack by launching candy from themselves, but can also throw healing candy at allies. Neither is especially healthy, though...

Area: NetVegas

HP: 100
Primary Attack Damage/Effect: 20 Null + Break
Primary Attack Accuracy: C
Primary Attack Description: Throws a stone hard jawbreaker at an enemy.
Secondary Attack Damage/Effect: 30 Heal, 10 damage to healed at end of turn
Secondary Attack Accuracy: S
Secondary Attack Description: Gives an ally an incredibly sugary candy, which heals them, but the resulting sugar crash harms them soon after slightly. Does not work on any Bag 'O Candy viruses, including itself.
Tertiary Attack Damage/Effect: Nullify Recovery + 30 Heal, 10 damage to healed at end of turn
Tertiary Attack Accuracy: S
Tertiary Attack Description: If an enemy uses a Recovery chip or move, this virus absorbs the healing into itself, forms it into candy, and uses its Secondary Attack as a free action. Regen and Drain do not trigger this effect.
Element: Null
Possible Rewards (Per Virus): CandyBomb1, Zenny
(Bag-O-Candy)
- CandyBomb1Damage: 50 + Slow + Blast2 / (50 Recovery + Blast1) then (10 + Slow + Blast1)
Accuracy: C / S
Description: Creates a piece of candy with a lit fuse that can be thrown like a grenade that coats everything in super sticky sugar. When eaten, heals the user immediately for 50, then deals the user 10 damage at the end of the battle. The user starts the next battle or thread Slowed.
Duration: Once
Element: Null
Trader Rank: D

SkarabSkarab (Skullavia)

Area: Netfrica, Hades Isle, NetVegas

HP: 120
Attack Damage/Effect: 20 Null + Confusion + Homing
Attack Accuracy: C
Attack Description: Throws a bone that homes in on it's target.
Element: Null
Possible Rewards (Per Virus): Skully1, Zenny
Special: Collapses into a pile of bones when hit by non-buster attacks for one turn.
- Invincible while collapsed.
(Skullavia)
- Skully1Damage: 100 + Homing + Confusion
Accuracy: C
Description: Throws a spinning bone at an enemy, if it misses it will swing back around. Confuses enemy on contact.
Duration: Once
Element: Null
Trader Rank: D

BeetankBeetank (Beetank)

Beetank simply wander the battlefield, constantly shooting bombs at any and all foes. They prefer attacking to dodging. They have one passive movement per turn.

Area: ACDC, SciLab, Kotobuki Town, Netopia, Yumland, NetVegas

HP: 80
Primary Attack Damage/Effect: 15 Null + Blast 2
Primary Attack Accuracy: C
Primary Attack Description: Launches a bomb that explodes in a small radius.
Secondary Attack Damage/Effect: 15 Null + Blast 2 + Small Area Cracked Terrain
Secondary Attack Accuracy: D
Secondary Attack Description: Launches a bomb that cracks the terrain underneath its explosion.
Element: None
Possible Rewards (Per Virus): MiniBomb, LilBomb, CrackerBomb, Zenny
(Beetank)
- MiniBombDamage: 90 + Blast1
Accuracy: C
Description: A Multi-use bomb.
Duration: Once
Element: Null
Trader Rank: E
, LilBombDamage: 80 + Blast 2
Accuracy: C
Description: Lobs a bomb that deals damage in a moderate range.
Duration: Once
Element: Null
Trader Rank: D
, CrackerBombDamage: 70 + Panel Crack + Blast 2
Accuracy: C
Description: Throw a bomb that damages or breaks panels in a small area.
Duration: Once
Element: Null
Trader Rank: D

MagmaDragonMagmaDragon (MagmaDragon)

This high tier virus is only encountered after battle 5. A PotDragon's pot is stationary during battle, as it remains above the panel the virus appeared on until battle is over or the virus is deleted, and will not fall even if the panel below it should be destroyed. PotDragons have two main attacks, each geared towards either ground or aerial targets. When executed, the pot tilts or falls over, and the dragon charges at the enemy before looping back and returning to the pot. When threatened, they will duck into the pot, which is both indestructible and capable of shielding them from all damage and effects except those that manage to fly into the mouth of the pot. Even Beam Attacks and Blast damage won't leave a mark.

Area: Hades Isle

HP: 200
Primary Attack Damage/Effect: 30 Fire + Ground Attack + Medium Area Lava Terrain Change + Terrain Changer
Primary Attack Accuracy: C
Primary Attack Description: Charges from its pot at high speed to attack ground-based enemies whilst leaving a trail of Lava in its wake.
Secondary Attack Damage/Effect: 30 Fire + Impact + Group Attack (Arc)
Secondary Attack Accuracy: C
Secondary Attack Description: Flies from its pot at high speed to attack airborne enemies.
Tertiary Attack Damage/Effect: Invulnerability to Non-Drop Attacks/attacks from above.
Tertiary Attack Accuracy: S
Tertiary Attack Description: PotDragons hide in their pots instead of dodging. Doing this protects them from attacks from every direction but up, which is where the opening of the pot is.
Element: Fire
Possible Rewards (Per Virus): HeatDragon1, Zenny
(MagmaDragon)
- HeatDragon1Damage: 100 + Ground Attack + Medium Area Lava Terrain Change + Terrain Changer
Accuracy: C
Description: Summons an EarthDragon that attacks enemies as it glides across the ground. Changes terrain to Lava as it passes.
Duration: Once
Element: Fire
Special: Terrain Changer: Ceases attacking when the Terrain Change effect is completed (once 25% of the terrain is changed).
Trader Rank: D

Swordy-WSwordy-W (Swordy-W)

Area: Okuden Valley, Dentech, Yumland

HP: 80
Primary Attack Damage/Effect: 15 Wood + Long Range Attack + Slashing
Primary Attack Accuracy: B
Primary Attack Description: When this virus is 2 panels away from the target, or its enemies are 2-deep, it will attack with Bamboo Blade.
Secondary Attack Damage/Effect: 10 Wood + Wide Range Attack + Slashing
Secondary Attack Accuracy: B
Secondary Attack Description: When this virus is standing directly adjacent to its target, or diagonally from it, it will attack with Bamboo Sword.
Element: Wood
Possible Rewards (Per Virus): BambooKnife, Zenny
Special: Swordy-W's are immune to Confusion Status.
Special: Uses Area Grab to get into attack range.
(Swordy-W)
- BambooKnifeDamage: 60 + Slashing
Accuracy: B
Description: Creates a sword made of solid wood, with a blade comparible to a large knife. Hits one target per slash.
Duration: Until Overridden/Broken. Breaks automatically after 6 swings.
Element: Wood
Trader Rank: D

MelodyMelody (Melody)

Melody viruses move, dodge, and attack by jumping. There is no distinction between these 3 actions.

Area: ACDC, Kotobuki Town, Netopia, Dentech

HP: 80
Primary Attack Damage/Effect: 20 Null
Primary Attack Accuracy: C
Primary Attack Description: Jumps on the enemy.
Secondary Attack Damage/Effect: 10 Null x 3 attacks
Secondary Attack Accuracy: E
Secondary Attack Description: Bounces around with complete disregard for whoever or whatever is in the area. Can hit obstacles as well as enemies.
Element: None
Possible Rewards (Per Virus): Binder1, ColorBall1 (Rare), Zenny
Special: Increased evasion.
(Melody)
- Binder1Damage: 60 x 4 possible hits.
Accuracy: D
Description: Summons a Melody virus to stomp on random enemies. After the first target is attacked, the virus will bounce around the field randomly, possibly hitting other enemies or the same enemy again, up to 4 times total.
Duration: Once
Element: Null
Special: Though the user has no control over the virus beyond the first attack, this chip cannot harm the user.
Trader Rank: D
, ColorBall1Damage: 40 + Rebound(4)
Accuracy: C
Description: Throws a bouncy rubber ball that can repeatedly rebound off enemies and objects.
Duration: Once
Element: Null
Special: Rebound(4): This effect allows an attack to ricochet around the field. It will attempt to bounce off of enemies or objects until it has attacked four additional times, with the damage of the chip reducing by 10 for each attempted attack. Each attack against a given target lowers the chip's accuracy by 2 ranks against that target.
Trader Rank: D
(Rare)
Puffy-APuffy-A (Puffy-A)

Area: Yoka, Beach, Sharo

HP: 100
Attack Damage/Effect: 10 Aqua + Spread(8) + Homing + Ground Attack
Attack Accuracy: C
Attack Description: Fires a 10 HP bouncing bubble which explodes after hitting an object or enemy or being destroyed.
Element: Aqua
Possible Rewards (Per Virus): Spreader1, BubbleSpreader1 (Rare), Zenny
Special: Immobile.
(Puffy-A)
- Spreader1Damage: 40 + Spread 8
Accuracy: A
Description: A gun whose shot explodes on impact to hit nearby enemies.
Duration: Once
Element: Null
Trader Rank: D
, BubbleSpreader1Damage: 30 + Spread 8
Accuracy: A
Description: Shoots a bubble blast that explodes on impact to hit nearby enemies.
Duration: Once
Element: Aqua
Trader Rank: D
(Rare)
DrixolDrixol (Drixol)

Area: Electown, Kotobuki Town, Hades Isle

HP: 90
Primary Attack Damage/Effect: 20 Null + Break + Piercing
Primary Attack Accuracy: C
Primary Attack Description: Flies at a line of enemies, drilling through all in its path.
Secondary Attack Damage/Effect: (Teleport) + (20 Null + Break + Piercing)
Secondary Attack Accuracy: B
Secondary Attack Description: After the initial flying drill attack, this virus teleports through a hole in space, and makes a second pass at the chosen enemy target from a new direction.
Element: Null
Possible Rewards (Per Virus): DrillArm1, Zenny
Special: Omnishoes when attacking.
Special: This virus will never execute its secondary attack without using its primary attack first, and always in immediate succession. Any other actions it takes must occur outside of this sequence. If anything causes an interruption between its primary attack action and secondary attack action, they revert to starting their primary attack again.
(Drixol)
- DrillArm1Damage: 60 + Break + Knockback + Long Attack
Accuracy: B
Description: A long drill is created to bore through enemies. It can hit one enemy twice, and a second enemy once.
Duration: Once
Element: Null
Special: Knockback paired with Long Attack causes the drill to hit close ranged targets twice, instead of once. This is because it pushes the closest target through both hit zones. Knockback only triggers once.
Trader Rank: D

KillPlantKillPlant (KillPlant)

Area: Beach, Yumland, Netfrica, Dentech

HP: 100
Primary Attack Damage/Effect: 30 Wood
Primary Attack Accuracy: C
Primary Attack Description: The virus spits a large wooden seed at one target, like a bomb. If it misses, it remains on the field for one turn.
Secondary Attack Damage/Effect: 30 Wood + Ground + Line Attack + Aqua Boost(+30 Wood, +AccuracyUP)
Secondary Attack Accuracy: C / B
Secondary Attack Description: If the seed is left alone for one turn, it will erupt into a Wood Tower attack. If the seed is hit by any Aqua based attacks or it lands on a Sea Panel, it will double in power and speed.
Element: Wood
Possible Rewards (Per virus): TreeBomb1, Zenny
Special: This virus is immobile.
- The Seed is immune to damage.
- Fire and Impact will destroy the Seed.
- This virus attacks every other turn, starting on the first turn.
(KillPlant)
- TreeBomb1Damage: 60 / 60 + Group Attack + Ground Attack (next turn) / 60 + Group Attack + Ground Attack + Aqua Boost 30
Accuracy: C / D / C
Description: Throws a tree seed that powers up when hit with Aqua.
Duration: Varies
Element: Wood
Special: Throws a seed at one enemy. If the seed misses, it will remain on the field until next turn. If the seed is untouched, it will execute a Wood Tower attack on a random group of enemies. If the seed is hit with an Aqua Attack, by anyone, while it is on the field, it will explode into a deadly Wood Tower attack on a random group of enemies. (Aqua Boosted damage is 90 Wood.)
Trader Rank: D

BluegonBluegon (Bluegon)

Bluegons do not appear before Battle 6. They are extremely territorial among their own kind, so only one HoleDragon can appear per battle. Because they live among holes, they cannot appear without at least 5% Missing terrain.

Area: Sharo

HP: 200
Primary Attack Damage/Effect: 40 Aqua + Wide Attack
Primary Attack Accuracy: A
Primary Attack Description: Exhales a wide stream of ice breath.
Secondary Attack Damage/Effect: 50 Aqua + Knockback + Ground Attack
Secondary Attack Accuracy: C
Secondary Attack Description: Creates a wave of ice water that crashes into an enemy.
Element: Aqua
Possible Rewards (Per Virus): AquaLine (Rare), IceDragon1 (Rare), Zenny
Special: As this virus is always in a hole, it is immune to all Ground attacks.
Special: While this virus will never leave holes, it may still swerve to avoid attacks.
Special: This virus can use an action to duck inside its hole. This counts as a dodge. It may reemerge from that same hole, or a different hole on the battlefield, as a free action afterward.
(Bluegon)
- AquaLineDamage: 180 + Knockback
Accuracy: B
Description: Creates a swift current that strikes a single enemy. Rare
Duration: Once
Element: Aqua
Trader Rank: C
(Rare), IceDragon1Damage: 160 + Freeze + Homing x 3 Targets
Accuracy: B
Description: Summons a Bluegon from broken or missing terrain to breathe frost on up to three enemies, solidifying them with cold. Rare
Duration: Once
Element: Aqua
Special: Ice Type: This chip counts as Ice Type for the purposes of potentially freezing targets on Aqua Element Terrain or environments, as applicable.
Trader Rank: C
(Rare)
WallaWalla (Walla)

TwinFangs can actually block attacks. This is very useful to the Walla, as they do not move or dodge once battle begins.

Area: Yoka, Beach, Sharo

HP: 100
Attack Damage/Effect: 20 Null x 2 Targets
Attack Accuracy: A
Attack Description: Opens mouth to launch a pair of steel spikes at the enemy. The spikes can block or deflect incoming attacks, and they cannot strike the same target twice.
Element: None
Possible Rewards (Per Virus): TwinFang1, Zenny
(Walla)
- TwinFang1Damage: 70 x 2 targets
Accuracy: A
Description: Launches two fangs. Hits cannot be stacked on one opponent.
Duration: Once
Element: Null
Trader Rank: D
posted in Bounty Shop
RE: A use for BugFrags? (SP Mission Request)
Greetings, Delta.EXE

Indeed, The GNA is happy to facilitate matches between navigators seeking expanded support functions and clients currently able to furnish support cores as payment for service. We've assessed your data profile and matched you with a possible client who is able to offer a support core in payment for assistance. Please read the brief below.

Quote


The profile brief is an audio clip dominated by a bright, perky voice with a relatively high pitch, though not enough to make it shrill or irritating.

"Alright, alright, I messed up, I know, I'll do things the proper way, I understand..." The voice drops into a muttering complaint for a moment. "Excuse me for trying to have a social life... how's a girl meant to- [REDACTED]" There's an obvious cut in the audio before it picks up again.

"Ahem. Okay, so, I can supply low to mid level recompense for assistance with a few small scouting matters and some viral containment. I need to head to the WineGlass Cove private resort, located in the Beach network, so expect sun, surf and fair weather. Probably.

Assistance shouldn't take more than a couple of hours at most, and I can offer cash, a couple of rarer chips, one or two standard upgrade parts (digital variants), a support core if the navi is capable of using it, or something else of roughly that reward grade, depending on what you need. Do really well and there might even be a fun bonus in it for you!" Despite the brief being audio only, you can practically hear the wink.

-Prosopopoeia.lapin


Please respond if this match is suitable for you, and we will forward the relevant contact details.

-Global Network Administration
posted in Mission BBS
RE: Inside the shop
"Well, can't blame those netbattlers, can you? If you got the guts to take on the viruses, you make bank pretty quickly...and spend it just as fast. But, you tend to get deleted before you truly make it big, like with those cybeast hunters...good passive income though." Suitachi would make a comment with a chuckle, plucking the release orders off the counter and going over the manifest once, twice and thrice, he looked up and down, before making a slow whistle at the order.

"My my, he's certainly been doing a lot It seems, 5 levels of navi customization space, 5 in processors. Alright then, let me just..." He spoke again as he approved the order, notarizing and signing his signature down. "Alright, that's done. You can send those orders out and make them available to the man. Thank you for your hard work, miss. Just try and stay safe out there." He said, handing her back the documents.

Rogan/Lyntael get: Navicust Expansions 21-25 and Processor Upgrades 34-38
Rogan lose: 48000z
Rogan is left with: 2235z
posted in Navi Shop
RE: Inside the shop
Turning around from another stocking session, Suitachi would quickly take a quick look at the shipping manifest. Looking over it briefly, the man would jot down his signature for the deliveryman and give him a nod. "Well busy today aren't we? Well, can't say I blame them huh. Just a quick transfer of money...and there we go. You're free to send those out to the buyer."

Suitachi gave the man a smile before turning back around and finishing what he was in the middle of, ironically, a few PUs and NCEs were being stocked onto his shelves in a tidy order. Funny that.

Rogan get: PU30-33 and NCE 17-20
Rogan lose: 32100z
posted in Navi Shop
RE: Navi Net-Shop
As TempoMan zipped to the section of the counter that Jazz approached, he nodded and smiled at the greeting, but didn't seem to directly recognise the new-look hare. He grinned and brought forward a small data crystals, passing it across the counter.

"Must have been a while if you're calling them that, friend. I don't think we've used the term 'signature reset' in years... they're called Process Edits now. Works about as you'd expect though. Let me know if you..." He trailed off as Jazz devolved into a heated rant that was clearly not directed at him. He held his peace and then retrieved the second part of the order swiftly.
"I can get you one of those too, no problem. I... hope your hunt goes smoothly." He processed the payment in short order and did his best to offer the other navi a reassuring smile; friendly as he was, this clearly wasn't his business.

==

Jazz GET: 1 x Process Edit, Aqua Shot
Jazz LOSe: 1180z
posted in Commercial Area
RE: Delta.exe Bounties
"Them things? Sounds good, and no there is not much else to it, besides you havin to kill two of them variants to return the bounty, then you can get a new one. Other than that, you get max rewards at 50 kills...not that nobody has hit that tally yet, but everyone gots stuff ta do." He explained before printing out a second sheet for Delta, rewards for X kills and area of where to hunt them.

Bounty Reward for Skeeter (Skeeter)

Area: Yoka, Okuden Valley, Beach, Yumland, Netfrica

2 kills: 400z, turn-in available
5 kills: Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D
; OR 1000z
10 kills: 1600z
15 kills: 2400z
20 kills: Drain2Damage: Drain 70
Accuracy: C
Description: Summons a cloud of Skeeto viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: C
; OR Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D
+ 3000z; OR 4000z
30 kills: 5000z
50 kills: Drain2Damage: Drain 70
Accuracy: C
Description: Summons a cloud of Skeeto viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: C
+ 3000z; OR Drain1Damage: Drain 50
Accuracy: C
Description: Summons a cloud of Skeeter viruses, and sends them flying at one enemy. They surround the target, proceed to drain HP from it, and send the stolen energy back to their summoner before vanishing. This attack has a slow travel speed.
Duration: Once
Element: Null
Trader Rank: D
+ 4000z; OR 7000z

"There ya go pardner, enjoy yer bug bites!"
posted in Bounty Shop