From one of the bushes, a sudden burst of thin, wooded flechette rounds fired out directly towards delta; they made a broad spray as the Needler appeared to be having some slight issue aiming from inside its hide-away, but there were enough of the tiny darts that a few still managed to connect with the navi. Barely a scratch.
Delta had a far more powerful wood attack to launch of his own, but it proved unwieldy for him to get a handle on. The wooden towers erupting in their line certainly looked impressively dangerous, but a lack of control meant they couldn't seem to connect with his intended target, or anything else. Still, it was his first time using the chip; maybe it would get easier with practice.
The remainder of the skeeter swarm choose the wake of this destructive, yet derailed attack to fly in and attempt to drain some of Delta's delicious navi data, but the navi was able to raise his shield in time and, by the wonder of net physics, fend of the insect swarm with it well enough. He barely had a moment to manage this, however, before the sneaky Mushy Virus was suddenly in front of him, teleporting across the field in a blink. Its eyes glinted with, before its whole body compressed, expelling a noxious cloud of dizzying spores around itself. Delta got his shield up to this attack as well, but despite the defence holding off the damage of the attack, the synapse-scrambling, confusing sensation of the mushroom spores still managed to infiltrate his body.
A moment alter, the Mushy was gone again, teleporting back to its original position, but on the bright side, Delta could notice that the virus seemed to spare no love for the nearby skeeter swarm in the process of its attack on Delta; the remaining mozzies had dropped out of the air as the spore cloud engulfed them as well, and were giving their last dying twitches now. Something in the Mushy's expression carried a note of 'good riddance' to it.
The momogra that had been watching this all unfold from the safety of its burrow took this particular opportunity to find an even safer vantage point, and burrowed away quickly to hid in another one of the bushes dotting the field while Delta turned his attention on the Needler virus, and the bush it was hiding in. Two quick shots deprived the turret of its leafy protection, and though it fired back rapidly Delta was ready this time, and successfully dodged the entire spray of wooden darts that came his way.
Progress was being made, but as Delta tried to assess his next move, the creeping, crackling dizzy feeling from the mushroom cloud's spores was growing bad enough to make his vision swim, and simple tasks like even aiming his buster were swiftly becoming an uncoordinated fight against twitching limbs that didn't feel like they were responding quite right. The Mushy watched for a moment, then teleported again, this time to a comfy hiding place inside the other remaining bush.
-=Viruses=-
SkeeterSkeeter (Skeeter)
Area: Yoka, Okuden Valley, Beach, Yumland, Netfrica
HP: 30
Primary Attack Damage/Effect: 30 Drain (Null)
Primary Attack Accuracy: B
Primary Attack Description: A swarm of Skeeters flies at the target. They will drain HP if they connect.
Element: None
Possible Rewards (Per Virus): Drain1, Zenny
Special: Omnishoes: DELETED (By friendly mushroom fire, no less)
MomograMomogra (Momogra)
Momogras move by tunneling through the ground. They poke their heads up just far enough from time to time to see where the enemy is, but they are still protected from most forms of attack. Drop attacks, Bomb attacks (which fall out of the air after being thrown), and Ground attacks damage them in this state. Other attacks executed from a high angle/altitude also work. All movements performed by a Momogra are considered a dodge, as they occur underground, and out of sight. Momogras only attack in response to having an attack launched in their direction, and only if they have an action remaining for that turn. Momogras attack by instantly tunneling to the panel behind the enemy, popping out of the ground, and striking with a shovel. A Momogra is completely vulnerable to any form of attack during its own atack, and until it moves again following that attack. The movement prior to the attack does not require an action, but movement afterwards does. The attack cannot execute if the panel behind the target is a liquid terrain type, Metal, Broken, or Missing. The attack also will not execute if there is something currently occupying the panel they would be attacking from. If the attack cannot execute, the Momogra will not move. In the case of Glass and Cracked terrain, the Momogras will still attempt to attack, but suffer the consequences of doing do as those panels will break and damage the Momogra, also causing the attack to fail. Momogra get 1 free movement per turn at the start of the turn before their first action.
Area: Okuden Valley, Hades Isle, NetVegas
HP: 60
Attack Damage/Effect: 15 Null + Backstab
Attack Accuracy: B
Attack Description: Hits enemy with shovel.
Element: None
Possible Rewards (Per Virus): Mole1, Zenny
Special: Always attacks if it is targeted, though it can attack otherwise. Only overhead-striking attacks can hit these viruses while they are not attacking (bombs, etc.): 60Hp (Burrowed) (Hidden in Bush B) (Soil)
NeedlerNeedler (Needler)
Needlers only attack forward, left and right. They cannot attack targets above and below their position, nor can they shoot backwards. Needlers do not move (aside from aiming) aside from their secondary attack, though they will use it to reposition themselves if they find it necessary.
Area: Okuden Valley, Kotobuki Town
HP: 90
Primary Attack Damage/Effect: 5 Null x 2 Shots x 3 Targets
Primary Attack Accuracy: A
Primary Attack Description: Fires needles in 3 directions.
Secondary Attack Damage/Effect: 10 Null + Movement + Impact + Knockback / 5 Null x 3 targets
Secondary Attack Accuracy: C / A
Secondary Attack Description: Rams forward with surprising speed, then fires a burst of needles while the enemy is still startled.
Tertiary Attack Damage/Effect: 2 Wood x 8 Shots
Tertiary Attack Accuracy: C
Tertiary Attack Description: Shoots a storm of wooden needles at a single enemy.
Element: None
Possible Rewards (Per Virus): Needler1, NeedleCannon1 (Rare), Zenny: 90Hp (Northwest) (Soil)
MushyMushy (Mushy)
Mushies only appear in battle if 15% or more of the terrain is Grass. Mushies can only move across Grass, Mud, and Soil terrain types. If, for any reason, none of these terrain types exist on the field, these viruses will be unable to move until the end of the turn. Mushies will then attempt to change the terrain to Grass, or flee if they cannot. Mushies move by teleporting.
Area: Okuden Valley, Dentech, Beach, Yumland, Netfrica
HP: 80
Attack Damage/Effect: (Teleport) then (15 Wood + Confusion + Nova2)
Attack Accuracy: A
Attack Description: Teleports close to an enemy, and releases a cloud of spores in all directions. When attacking, the space it teleports to does not have to be on Grass, but the panel it teleports from and returns to after the attack must be Grass.
Element: Wood
Possible Rewards (Per Virus): Spice1, BadSpice1, Zenny
Special: This virus may only move on Wood Element panels.
Special: When no Grass terrain exists on the field, this virus may throw a Grass Seed once as a Standard Action.
Special: If no Grass terrain exists, and this virus has already used Grass Seed, it will flee the battle.: 80Hp (Hidden in Bush A, east of Delta) (Grass)
-=Navis=-
Delta.EXE: 176Hp [Confused (1 turn)! All actions have a high chance of failing, or not working as intended (with the exception of Status Cure, which will work if used to remove the effect)] (In the eastern area of the field) (Grass)
-=Terrain=- (Terrain is a checkerboard pattern, 50/50 shot of being on one or the other unless specified by a movement, feint or dodge within reasonable distance)
50% Soil
- Wood Elementals get +10% Evasion.
- Wood attacks: +100% Source Damage, change terrain hit to Grass.
- 100 Damage Aqua attacks: Change terrain hit to Mud.
- 100 Damage Fire attacks: change terrain hit to Coal.
- PanelShot: Imbue Wood.
50% Grass
- Wood Elementals get +5 HP/action.
- Fire attacks: +100% Source Damage, change terrain hit to Soil.
- PanelShot: Imbue Wood.
-=Objects=- (Bushes can be passed through without consequence, but still block attacks. Can also be hidden in as a pseudo dodge, but if hit by a fire attack while "hidden" in them will cause double damage, triple on Grass panels)
Bush A: 40 HP (To Delta's side in the East) (Woodbody) (Grass)
Bush B: 40 HP (In the centre of the area) (Woodbody) (Soil)
Bush C: DESTROYED